AI Insights · Timothy · April 2024
Top 5 2D Realistic Games on iOS in Ireland: Q1 2024 Performance
Explore the performance of the top 5 2D realistic games on iOS in Ireland during Q1 2024, highlighting trends in weekly downloads, revenue, and active users.
The first quarter of 2024 saw notable performances from the top 5 2D realistic games on iOS in Ireland. Here’s a closer look at the weekly trends in downloads, revenue, and active users for these popular titles.
8 Ball Pool™ from Miniclip.com exhibited a steady weekly revenue, peaking at approximately $5.1K in mid-January and ending the quarter around $5K. Weekly downloads fluctuated, starting at 2.5K in early January, dipping to 1.5K in mid-February, and rebounding to 1.8K by the end of March. Active users showed a slight decline from 53K to 47.8K throughout the quarter.
Texas Hold'em Poker: Pokerist by KamaGames experienced significant peaks and troughs in revenue, with a notable high of $1.2K in early February and a low of $116 in mid-March. Downloads were highly variable, with an initial surge of 3.9K in early January, followed by a low of 15 in late February, and a rise to 1.7K in mid-March. Active users peaked at 6K in early January, before settling around 3.6K by the end of the quarter.
Woodoku - Wood Block Puzzles from Tripledot Studios had modest revenue, with a peak of $45 in early January and minimal earnings towards the end of the quarter. Downloads started strong at 710 but declined steadily to 74 by late March. Active users remained relatively stable, starting at 7.3K and ending the quarter at approximately 7K.
Sea of Conquest: Pirate War by FunPlus International AG showed fluctuating revenue, peaking at $2.9K in mid-February and falling to $360 in mid-March. Downloads were initially 311 in early January, with a notable dip to 73 in late February, and a slight recovery to 192 by the end of March. Active users increased from 151 to 834 by early February, before stabilizing around 450.
Barber Chop from Lajeune and Associates, LLC, saw no significant revenue. Downloads began at 635 in early January, dropped to 70 in late February, and ended the quarter at 272. Active users started at 1.1K, dipped to 339 in early March, and closed the quarter at 665.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.